Sixth Framework Programme Horizontal Research Activities Involving Smes Co- Operative Research State-of-the Art Hardware Based Rendering, Parametric Surfaces and Data Reduction State-of-the Art Hardware Based Rendering 1.0 Version Date Author(s) Reviewer Description Contact Information Contents

نویسنده

  • Aydin Ozturk
چکیده

The objective of this report is to provide a survey of relevant topics and focus on the state-of-the art techniques on hardware based rendering. Lighting models based on Bidirectional Reflectance Distribution Functions were considered and algorithms and corresponding hardware implementations were reviewed.

برای دانلود رایگان متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

State of the Art Report on Real-time Rendering with Hardware Tessellation

For a long time, GPUs have primarily been optimized to render more and more triangles with increasingly flexible shading. However, scene data itself has typically been generated on the CPU and then uploaded to GPU memory. Therefore, widely used techniques that generate geometry at render time on demand for the rendering of smooth and displaced surfaces were not applicable to interactive applica...

متن کامل

Particle-based Rendering for Porous Media

Particle-based modeling and simulation of granular or porous media is a widely-used tool in physics and material science to study behavior like fracture and failure under external force. Classical models use spherical particles. However, up to 108 polyhedral-shaped particles are required to achieve realistic results comparable to laboratory experiments. As contact points and exposed surfaces pl...

متن کامل

Towards Real Time Volume Rendering

The task of real time rendering of today’s volumetric datasets is still being tackled by several research groups. A quick calculation of the amount of computation required for real-time rendering of a high resolution volume puts us in the teraflop range. Yet, the demand to support such rendering capabilities is increasing due to emerging technologies such as virtual surgery simulation and rapid...

متن کامل

Identification and Prioritization of the State-of-the-Art Technologies in the Management of Iranian Public Libraries

Purpose: State-of-the-art technology refers to the best and latest technological advancement possible at a particular time. Today, public libraries play a key role in the various cultural and social spheres of society. Although various technologies can help to fulfill the basic roles of public libraries correctly and completely, their application in the context of these libraries undoubtedly fa...

متن کامل

Interactive High-Quality Volume Rendering with Flexible Consumer Graphics Hardware

Recently, the classic rendering pipeline in 3D graphics hardware has become flexible by means of programmable geometry engines and rasterization units. This development is primarily driven by the mass market of computer games and entertainment software, whose demand for new special effects and more realistic 3D environments induced a reconsideration of the once static rendering pipeline. Beside...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 2005